Genetic means:  relating to evolution (from the Greek: genesis / the history of creation).

According to the Sense Machine, it means:

The code tags human behaviour and labels it according to the building blocks that make up said behaviour.

These blocks develop in the childhood of man and are later in adulthood the basic activity elements that make up all behaviour.

(For a detailed explanation of the 5 elements see: 'The Dimensioning Psychology of the Sense Machine'.)

An example from everyday life is bringand fetch’. Both have in common the basic activity element to move toward a target.

In addition, ‘bring’ help someone to get something, while ‘fetch” focus on taking possession of something.

Both activities are mobile activities combined with another goal.


The
detection of such combinations of different types of activities is the topic below. 

Several hundreds combinations are shown here later.  The compositions of behavioral components (the basic activity elements) are indicated with.

These compositions of the components from basic activity elements are the Genetic Code of Behaviour.

These basic activities are used as 5 structural elements of a so-called standard matrix. In addition, this matrix includes 4 psychological classifications that define the way of realization of the behaviour.

So the matrix is arranged by 5 basic activity elements divided into 4 options of realization.

The fields of the matrices contain the composite behavior.





1-dimension   =   Top Level

blue      green       red      yellow       white


2-dimensions   =   1. Under Level

blue with blue  -  blue with green  -  blue with red  -  blue  with yellow  -  blue with white

green with blue - green with green - green with red - green with yellow - green with white

red with blue  -  red with green   -  red with red  -  red with yellow  -  red with white

yellow with blue - yellow with green - yellow with red - yellow with yellow - yellow with white

white with blue - white with green - white with red - white with yellow - white with white


3-dimensions   =   2. Under Level

blue/blue/blue - blue/blue/green - blue/blue/red - blue/blue/yellow - blue/blue/white

blue/green/blue - blue/green/green - blue/green/ red - blue/green/yellow - blue/green/white

blue/red/blue - blue/red/green - blue/red/red - blue/red/ yellow - blue/red/white

blue/yellow/blue - blue/yellow/green - blue/yellow/red - blue/yellow/yellow - blue/yellow/white

blue/white/blue - blue/white/green - blue/white/red - blue/white/yellow - blue/white/white


green/blue/blue - green/blue/green - green/blue/red - green/blue/yellow - green/blue/white

green/green/blue - green/green/green - . . . .  etc.

The bold printed combinations do not contain mixtures (for example blue/blue/blue).  It is unmixed pure and is identical to the individual colours of the top-level.

These pure elements refer to the activity core and are then the only activity elements that go to the target, while neighboring elements gets support for the target by admixture of the other activity elements (embodied by the other colors).

These colour combinations reflect the principle of mixture of the five basic behaviours.


The elements of the matrix contain the behaviours that consist of the combination of the five basic activities and the four options of realization. (The content of these Elements are shown later in a special Java Script-programming.)

Different levels are formed by the degree of elements' combination to one another:
The matrices in the left column are targeted at getting (including getting understanding). This arrangement necessarily yields the content of the matrix elements.

In this way, in the second sub-level the Sense Machine gains three, including the options for realization, four dimensions with which it can determine behaviours. With each further sub-level differentiation of human behaviour increases by a factor of five.



     Activities of the material area  (Please click -- Java Script must be enabled)